Make a note of what you think âthis would be better.â
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Output Video:Projectâ is n:1, not 1:1
- Using one long video as material, cut it out to make multiple videos, or use part of the previous video in one video.
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Iâm talking about a large project to create multiple videos from multiple long material videos.
- Put a short prefix on the video material.
- Sort by name to get it all together.
X_
, etc. is good.- At first, it was prefixed with an explanatoryâŠ
- Descriptive prefixes, shaking.
- Rush Video,â âAssault Video,â etc.
- It is not possible to give an appropriate short summary at the work stage
- Descriptive prefixes, shaking.
- The âones Iâm working on right nowâ are capped at a few at most, so the alphabet is sufficient.
- Alphabets come first in the list.
- A descriptive name can be freely added after the prefix
- At first, it was prefixed with an explanatoryâŠ
- When youâre done working on it, you can make a bin and put it away there.
- bin with an appropriate short summary
- Put a short prefix on the video material.
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At the time I took the video, I should have written in Scrapbox what video was taken when and with what file name.
- I canât tell from the sequentially numbered video file names alone.
- You have to look back to find out â inefficiency
- Best to write it down on the day it was taken.
- You canât tell over time.
- Video work-in-progress inventory
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You can write down ideas for videos you want to do. - List of things you would like to do to create a video
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Itâs hard to edit if you move right after you finish speaking.
- Leave about 3 seconds of space before and after.
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Your eyes are swimming.
- Iâd rather have a campa by the camera at this level.
- I put the camphlet (PC) near the camera so that my gaze no longer wanders in the void.
- But obviously the eyes go down and so on.
- Maybe âlook, look back at the camera, look back at the camera, talk.â
- Itâs easier to edit if itâs separated by a silent section, and
- Because youâre facing the camera, itâs a âmetaphor of two people talkingâ.
- In the game play style of P in P video shot from an angle, the eyes are not looking at the camera in the first place.
- This is âthe metaphor of listening to someone talking about games on the side.â
- Phenomenon that the chassis version is not seen.
- A bad title or thumbnail can make a noticeable difference.
- Three-week review
- Six-week review
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Trying to make one perfect explainer video raises the psychological hurdle too high.
- Letâs make short instructional videos and release them sequentially.
- I made one video, then realized after a while that I forgot to say something, so I made two videos and put them together into a playlist.
- Then I realized I forgot to say it again.
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I donât trust UNDO.
- It would be better to put the project files on Dropbox or something and have them automatically backed up.
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Disk space is tight
- I checked Disk Inventory X and found a huge file in an unexpected place.
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I used to use a lot of shortcuts to cut with Cmd+K, but now I can only cut one track when there are multiple tracks.
- Started editing two videos on top of each other in a game commentary video and got into trouble.
- I also had video and audio that would cut out on one side, but I could âlinkâ them together.
- Iâm more likely to cut everything together in the first place.
- Cmd+Shift+K âAdd edit point to all tracksâ replaced with Cmd+K
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Ripple trimming of previous edit point to playback headâ Convenient
- In short, âdelete and pack up here.â
- You can use one key to fill in the blanks that you donât need in your speech.
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Dragging the edge with the selection tool âtrimsâ it
- Intuitive in the direction of contraction, but âwhat was gone is backâ in the direction of extension.
- Ripple, rolling, rate adjustment
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live game playing
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When recording with Win+G in Windows, the microphone should be muted.
- Game volume is too loud and audio is difficult to hear
- I wish there was a setting that would record it on a separate channel.
- Peak normalization -10db due to loud sound on screen recording side
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About compositing facial images (mixed opinions)
- If the face image is subsequenced first, audio peaks are not visible.
- Is there a setting to display it? I canât find it.
- I think it should be done with a regular clip.
- Bundle and replace in sub-sequences after editing is complete.
- To finish the mask editing in one session
- Overlaying a face image with a mask results in a heavy preview.
- Because it would require synthesis.
- Just finish editing the audio and the ticker.
- When overlaying a face image with a circle mask, it is difficult to apply a common mask and scale after cutting, so it should be done first
- In the meantime, you can create and apply a sub-sequence
- based on the above
- First, track separation of video and audio
- Masking the video images together after grouping them into sub-sequences (A)
- Can you link (a) and audio?
- Hide (A) by track
- Horizontal movement to match the screen recording video
- Find the voice that is unintentionally mouthing something like âOh,â and adjust it so that you donât feel out of sync with the screen.
- If the face image is subsequenced first, audio peaks are not visible.
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Location of the channel registration button 350, 325 with a font size of 100 is OK.
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Put keywords that you want to be found in searches in the description.
- No hits when I put it in the tags.
- Considering that searches are done by voice input, enter âNishio Gamesâ instead of âNishioGamesâ.
- How itâs done these days
- 1: Write a good description in the description section of the video.
- 2: Reprint it on Facebook
- 3: Post it on Twitter and cut it short because itâs over the word count.
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