• They tell me they don’t have a bed and nowhere to sleep, so I use the resources I have to make a bed.
  • We don’t have the resources to make enough beds for all the people? What are you going to do?
  • At night, the surrounding vacant houses can be explored.
  • I see, so this is where you get your resources.
  • Finish exploring one vacant house and go to another.
  • People.
  • Findings!
  • He screamed and ran away.
  • Wow, someone with a weapon came to us! What should we do?
  • You can’t run away!
  • Oh, he was killed.
  • One of the only three players died easily.
  • The other two are in a gloomy state.
  • (omitted)
  • Can the occasional merchant come in and barter?
  • The gems and medicines you pick up appear to be of high value and can be exchanged for a variety of things, which is convenient~.
  • (omitted)
  • Going to a new home.
  • Wow, people are coming out!
  • In a panic, I hit him with a crowbar I had with me.
  • The other party is dead.
  • Obtained ā€œmedicineā€ from the corpse of the old gentleman.
  • Ugh, I don’t have a weapon, and you didn’t have to kill this…
  • I’m happy because the meds are very helpful in our dealings, but I can’t honestly say I’m happy for you…
  • (Next morning)
  • The character Pavel, who killed the old gentleman, is mentally ill and out of action.
  • (omitted)
  • Pavel appears to have picked up.
  • It’s convenient to carry a lot of luggage, so they can actively go out to explore.
  • The character who attacks you is killing you because it’s self-defense.
  • (omitted)
  • ā€œWe’ve uprooted their resources, they can’t live with this, it’s as good as killing themā€¦ā€
  • Will it…
  • (omitted)
  • Pavel has stopped doing anything.
  • Up until now, if nothing else, I could feed him food or talk to him, but I can’t do that either.
  • I don’t know what to do…
  • (omitted)
  • Pavel has left the shelter.
  • We don’t know where they went, we can’t chase them, and we’re too busy living our own lives.
  • I’m sure he will die…
  • I don’t know what I should have done…
  • (omitted)
  • As a result of answering the occasional ā€œhelp me,ā€ which occurred from time to time, they came to thank me a short time later, saying, ā€œThanks to you for your help~.
  • It’s a little dusty.
  • (omitted)
  • For what it’s worth, three people survived while two died.
  • The game is clear, but it’s kind of unexhilarating, and I feel like, ā€œHuh, the war is finally over.
  • Some people died, so it’s not a ā€œyayā€ feeling.

This page is auto-translated from [/nishio/This War of Mine ćƒć‚æćƒćƒ¬åˆćƒ—ćƒ¬ć‚¤ćƒ­ć‚°](https://scrapbox.io/nishio/This War of Mine ćƒć‚æćƒćƒ¬åˆćƒ—ćƒ¬ć‚¤ćƒ­ć‚°) using DeepL. If you looks something interesting but the auto-translated English is not good enough to understand it, feel free to let me know at @nishio_en. I’m very happy to spread my thought to non-Japanese readers.