The figure comes in (0.2) How to learn programming, and comes again in (1.1) The learning cycle.

image Fig: Learning process is a repetition of three phases: information gathering, modeling, verification

- [[concrete]]  = [[concrete]] phase
    - [[information gathering]]  = [[information gathering]]
    - [[personal experience]]  = [[experience]]
- [[abstract]]  = [[abstract_2]] phase
    - [[abstraction]]  = [[abstraction]]
    - [[modelling (e.g. a system, etc.)]]  = [[modeling]]
    - [[Finding Patterns]]  = [[pattern discovery]]
- [[application]]  = [[application]] phase
    - [[practice]]  = [[practice]]
    - [[verification]]  = [[verification]]

cycle of learning

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