What is âClean Language as a Board Gameâ?
What would you like to see happen in this conversation? Iâd like to verbalize a little more about âClean Language as a Board Game.â What kind of âclean languageâ is that âclean languageâ? The original Clean Language was people talking to people. Weâve made that a reality in the form of chatbots, using ChatGPT to make the conversation natural, but I feel like weâve moved away from value. In fact, I think it is more appropriate to view it as a âboard gameâ rather than a âconversation,â which is what I realized last time. Is there anything else you can tell us about that âclean languageâ? And when I say board game, I mean figuratively, not literally creating a board game. What kind of âboard gameâ is this âboard gameâ? Right now, the UI is like a chat screen with a dialogue metaphor, but if itâs a board game, the information should be presented in such a way that humans donât have to remember it. Is there anything else you can tell us about that âboard gameâ? The âstatus,â âdegree of goal attainment,â and âapproaching goalâ need to be visualized in a way that is easy to understand. What is the âdegree of achievementâ of this âdegree of achievementâ? I think it is important to âgain awarenessâ and âdecide on the next action,â and since the latter is only one of them, it is better to set the latter as the final goal. However, I feel that there are cases in which it is not necessary to decide on the next action, so it is a question of what to do. What kind of âlatterâ is this âlatterâ? âNext Action Languageâ I feel like this one should be a one-shot clear once accomplished. I think this should be cleared once achieved, because it is better to move on to the implementation of the action without continuing the chat. I think âAwarenessâ should be cleared when 3 points are earned. What kind of âNext Actionâ is this âNext Actionâ? To decide what to do next. What kind of âwhat nextâ is that âwhat nextâ? When you are bothered and unable to verbalize and worry, it is like standing still in a fog, but if you stand still, the scenery will not change and you will continue in the same state. It is not essentially important what you do next, but what is important is that you feel like doing something and move forward What is it that you value? To have your concerns resolved and lead to action. What kind of âactionâ is this âactionâ? Anything is fine. It is important that he/she is willing to do it. What are those âfeelingsâ? Enthusiasm? A state of heightened motivation What kind of âenthusiasmâ is that? Image like energy for action. Is there anything else you can tell us about that âactionâ? Actions lead to results, right, and you feel negative about critiquing without acting. Where is the âactionâ? Coming out of the people.
-
Action leads to results, I feel negative about critiquing without action.
- Where does this âactionâ come from? When the goal is a blur, you canât see it, but when itâs clear, it comes out, it separates from the blurred goal and takes shape. What kind of âgoalâ is that âgoalâ? What I want to achieve in my life
-
Action leads to results, I feel negative about critiquing without action.
- How do you know this âbehaviorâ? I can tell if I am acting or not. We canât observe what others are doing because their actions are often not public. Itâs called âtrial and error is hard to see.â So you have to take many times more actions than others seem to be taking to get the same amount of action. Where is this âactionâ? Around me, I guess.
-
I can tell if I am acting. We canât observe what others are doing because itâs often not public. Itâs called âtrial and error is hard to see.â So you have to take many times more actions than others seem to be taking to get the same amount of action.
- What does this âbehaviorâ look like? Actions do not correspond one-to-one to rewards. This is because actions do not always lead to results. So if you expect a reward, you lose motivation when the action is not rewarded. I imagined a lottery or a gacha, but itâs not quite the same. Even if you donât win the lottery, you need to feel satisfaction when you take the action. I wonder what it is. Jelly beans? What would you like to see happen with respect to that âactionâ? If youâre going from not seeing the action, you better see it. If you can see the action, you better be enthusiastic about doing it. Is there anything else about that âenthusiasmâ? (This conversation doesnât seem to be leading to Next Action. Summary.
- The original Clean Language was for conversation, realized in the form of chatbots
- Realized as a board game rather than a dialogue, visualization of information is important.
- âBecoming awareâ is cleared by earning 3 points, with one Next Action as the final goal.
- It is important to feel like doing something and moving forward. We need to see action and do as little as possible.
- Behavior does not have a one-to-one correspondence to reward, but must be satisfying at the time it is acted upon
- Jelly beans?â
- What to do next is blurred and invisible, but once the action is taken and the goal is clear, we think about it.
- Next Action: Start by taking action
(Yes, I know, GPT canât find a next action in the current situation, either. Letâs delve into information visualization. What kind of âvisualizationâ is this âvisualizationâ? The appearance of metaphors is approaching awareness. I havenât visualized it yet in this case, but it would be nice to visualize the degree of development for each keyword. I havenât noticed it because I havenât visualized it, but it might help improve the algorithm. It might be better to visualize the score for each keyword as well. Is there anything else about that âvisualizationâ? Simply visualizing it will help debugging and improvement. As for general user use, itâs confusing when thereâs a lot of mystery out there, so it needs to be hidden. It would be nice if it could be turned on or off in the developer options. Where is this âvisualizationâ? Still no. When I put it on my phone screen, itâs narrow. On a phone, itâs a tab, on a PC, side by side, maybe.
-
The original Clean Language was people talking to people. Weâve made that happen in the form of a chatbot, using ChatGPT to make the conversation natural, but I feel like weâve moved away from value. In fact, I think it is more appropriate to view it as a âboard gameâ rather than a âconversation,â which is what I realized last time.
- Where is this âclean languageâ? Iâm not sure where the clean language element is in the visualization, there are two things, the stack of stories and the development of key words. Iâve done this in coaching with human counterparts, but Iâve never mechanically visualized it in a chat log in Keichobot. Iâll do it manually first, then figure out how to do a mechanical visualization. This is a Next Action. How do you know its âclean languageâ? Summary.
- Realize that clean language as a board game might be feasible.
- He realized that it is important to encourage action.
- Direct alignment of goals and rewards is not important; rather, enjoyment and satisfaction must be found in the action itself.
- Information visualization on the chatbot is under consideration. The stack of utterances and the degree of keyword development are considered key factors.
- After manual visualization, mechanical methods need to be considered.
- Next actions are manual implementation of visualization and consideration of mechanization methods. (OK
stack of stories
What would you like to see happen in this conversation? Iâd like to verbalize a little more about âClean Language as a Board Game.â
- What kind of âclean languageâ is that âclean languageâ?
- The original Clean Language was people talking to people. Weâve made that a reality in the form of chatbots, using ChatGPT to make the conversation natural, but I feel like weâve moved away from value. In fact, I think it is more appropriate to view it as a âboard gameâ rather than a âconversation,â which is what I realized last time.
- Is there anything else you can tell us about that âclean languageâ?
- And when I say board game, I mean figuratively, not literally creating a board game.
- What kind of âboard gameâ is this âboard gameâ?
- Right now, the UI is like a chat screen with a dialogue metaphor, but if itâs a board game, the information should be presented in such a way that humans donât have to remember it.
- Is there anything else you can tell us about that âboard gameâ?
- The âstatus,â âdegree of goal attainment,â and âapproaching goalâ need to be visualized in a way that is easy to understand.
- What is the âdegree of achievementâ of this âdegree of achievementâ?
- I think it is important to âgain awarenessâ and âdecide on the next action,â and since the latter is only one of them, it is better to set the latter as the final goal. However, I feel that there are cases in which it is not necessary to decide on the next action, so it is a question of what to do.
- What kind of âlatterâ is this âlatterâ?
- âNext Action Languageâ I feel like this one should be a one-shot clear once accomplished. I think this should be cleared once achieved, because it is better to move on to the implementation of the action without continuing the chat. I think âAwarenessâ should be cleared when 3 points are earned.
- What kind of âNext Actionâ is this âNext Actionâ?
- To decide what to do next.
- What kind of âwhat nextâ is that âwhat nextâ?
- When you are bothered and unable to verbalize and worry, it is like standing still in a fog, but if you stand still, the scenery will not change and you will continue in the same state. It is not essentially important what you do next, but what is important is that you feel like doing something and move forward
- What kind of âwhat nextâ is that âwhat nextâ?
- To decide what to do next.
- What kind of âNext Actionâ is this âNext Actionâ?
- âNext Action Languageâ I feel like this one should be a one-shot clear once accomplished. I think this should be cleared once achieved, because it is better to move on to the implementation of the action without continuing the chat. I think âAwarenessâ should be cleared when 3 points are earned.
- What kind of âlatterâ is this âlatterâ?
- I think it is important to âgain awarenessâ and âdecide on the next action,â and since the latter is only one of them, it is better to set the latter as the final goal. However, I feel that there are cases in which it is not necessary to decide on the next action, so it is a question of what to do.
- What is the âdegree of achievementâ of this âdegree of achievementâ?
- The âstatus,â âdegree of goal attainment,â and âapproaching goalâ need to be visualized in a way that is easy to understand.
- What kind of âboard gameâ is this âboard gameâ?
- And when I say board game, I mean figuratively, not literally creating a board game.
This place is very deep when mechanically stacked.
- semantically
- The latter = âNext Action Linguistics.â
- Next Actionâ = âWhatâs Next?â
- A little more shallow because there is a mere paraphrase of the
- Itâs a good move to cut below when you get lost in these depth-first strays.
- Actually, it would be better if we could select keywords to prevent the stack from getting too deep.
- No, as for ânext actionâ in depth, itâs a keyword thatâs in an earlier stage, so this is a shallow stack with âvisualize as a child of the first stageâ.
What is it that you value?
- To have your concerns resolved and lead to action.
- What kind of âactionâ is this âactionâ?
- Anything is fine. It is important that he/she is willing to do it.
- What are those âfeelingsâ?
- Enthusiasm? A state of heightened motivation
- What kind of âenthusiasmâ is that?
- Image like energy for action.
- What kind of âenthusiasmâ is that?
- Enthusiasm? A state of heightened motivation
- What are those âfeelingsâ?
- Anything is fine. It is important that he/she is willing to do it.
- Is there anything else you can tell us about that âactionâ?
- Actions lead to results, right, and you feel negative about critiquing without acting.
- Where is the âactionâ?
- Coming out of the people.
- - > Action leads to results, I feel negative about critiquing without action. - Where does this "action" come from? - When the goal is a blur, you can't see it, but when it's clear, it comes out, it separates from the blurred goal and takes shape. - What kind of "goal" is that "goal"? - What I want to achieve in my life
- - > Action leads to results, I feel negative about critiquing without action. - How do you know this "behavior"? - I can tell if I am acting or not. We can't observe what others are doing because their actions are often not public. It's called "trial and error is hard to see." So you have to take many times more actions than others seem to be taking to get the same amount of action.
- Where is this âactionâ?
- Around me, I guess.
- - > I can tell if I am acting. We can't observe what others are doing because it's often not public. It's called "trial and error is hard to see." So you have to take many times more actions than others seem to be taking to get the same amount of action. - What does this "behavior" look like? - Actions do not correspond one-to-one to rewards. This is because actions do not always lead to results. So if you expect a reward, you lose motivation when the action is not rewarded. I imagined a lottery or a gacha, but it's not quite the same. Even if you don't win the lottery, you need to feel satisfaction when you take the action. I wonder what it is. Jelly beans?
- What would you like to see happen with respect to that âactionâ?
- If youâre going from not seeing the action, you better see it. If you can see the action, you better be enthusiastic about doing it.
- Is there anything else about that âenthusiasmâ?
- (This conversation doesnât seem to be leading to Next Action.
- If youâre going from not seeing the action, you better see it. If you can see the action, you better be enthusiastic about doing it.
- What kind of âactionâ is this âactionâ?
Summary.
- The original Clean Language was for conversation, realized in the form of chatbots
- Realized as a board game rather than a dialogue, visualization of information is important.
- âBecoming awareâ is cleared by earning 3 points, with one Next Action as the final goal.
- It is important to feel like doing something and moving forward. We need to see action and do as little as possible.
- Behavior does not have a one-to-one correspondence to reward, but must be satisfying at the time it is acted upon
- Jelly beans?â
- What to do next is blurred and invisible, but once the action is taken and the goal is clear, we think about it.
- Next Action: Start by taking action
(Yes, I know, GPT canât find a next action in the current situation, either. Letâs delve into information visualization.
- What kind of âvisualizationâ is this âvisualizationâ?
- The appearance of metaphors is approaching awareness. I havenât visualized it yet in this case, but it would be nice to visualize the degree of development for each keyword. I havenât noticed it because I havenât visualized it, but it might help improve the algorithm. It might be better to visualize the score for each keyword as well.
- Is there anything else about that âvisualizationâ?
- Simply visualizing it will help debugging and improvement. As for general user use, itâs confusing when thereâs a lot of mystery out there, so it needs to be hidden. It would be nice if it could be turned on or off in the developer options.
- Where is this âvisualizationâ?
- Still no. When I put it on my phone screen, itâs narrow. On a phone, itâs a tab, on a PC, side by side, maybe.
Summary.
- Realize that clean language as a board game might be feasible.
- He realized that it is important to encourage action.
- Direct alignment of goals and rewards is not important; rather, enjoyment and satisfaction must be found in the action itself.
- Information visualization on the chatbot is under consideration. The stack of utterances and the degree of keyword development are considered key factors.
- After manual visualization, mechanical methods need to be considered.
- Next actions are manual implementation of visualization and consideration of mechanization methods. (OK
Keyword development level
.
- Iâve visually connected the stickies on each line of the summary to the most relevant parts of the summary, but itâs too hard, so you can determine the similarity mechanically.
- Or, âThe summary is not written by the user, so we filter it.â
- I feel like it should be the development level of the keyword and the value you read, or more simply âthe number of statements that contain that keywordâ.
- This corresponds to âKozane with many lines connectedâ on Kozaneba
If you ignore the timeline and organize it, it looks like this
- It was the âvisualizationâ section above that contributed to finding the Next Action, but it was the âactionâ section that expanded the conversation when we were chatting.
- This, in essence, makes the âdistant goalâ clear.
- On the other hand, deciding on Next Action is the next step ânear goalâ.
https://keicho.netlify.app/#talk=jlmtpMTx5eOKO2RD2yJ7 #KeichobotLog
This page is auto-translated from /nishio/ăăăźăă˛ăźă ă¨ăăŚăŽăŻăŞăźăłăŠăłă˛ăźă¸ăă¨ăŻ using DeepL. If you looks something interesting but the auto-translated English is not good enough to understand it, feel free to let me know at @nishio_en. Iâm very happy to spread my thought to non-Japanese readers.