Collecting surprising phenomena that can be experienced mathematicallyNon-intuitiveAnti-intuitiveAnti-intuitive phenomenaSurprising relevance

A = (0, 0, 4, 4, 4, 4),
B = (3, 3, 3, 3, 3, 3),
C = (2, 2, 2, 2, 6, 6),
D = (1, 1, 1, 5, 5, 5).
- Unlike the calculation of expected value, the calculation of "probability of winning" involves a nonlinear function that says "win small, lose big, win/lose once", which can be used to create a die with the same expected value but with a higher probability of winning.
  • The probability of winning a gacha with probability 1/N drawn N times is rather low.
  • In backgammon, throw two dice or throw one and go twice as far, and the latter will finish first.
  • Uniform random numbers added together approach a normal distribution
  • Repeated seemingly equal transactions create a gap between the rich and the poor. - Not a natural occurrence of disparity.
  • Random distributions do not look random. - Distribution of random points
    • What humans naively imagine as a random distribution is more uniform than a truly random distribution
    • Because what humans usually observe, such as the distribution of trees in the mountains, is not a truly random distribution, but a homogenized distribution due to the effect of ā€œtoo close together and they exclude each otherā€.

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