- Tag an object with tag and check it
- Other Options
- Pre-register references to Player and compare at contact time
- Check the object name you contacted.
- Check if the contact target has the specified component
- Send a Message (get them to act on their own initiative).
This page is auto-translated from /nishio/オブジェクトの識別 using DeepL. If you looks something interesting but the auto-translated English is not good enough to understand it, feel free to let me know at @nishio_en. I’m very happy to spread my thought to non-Japanese readers.