One Night Werewolf is a game of organizational decision-making control

  • Many consider themselves on the side of good.
  • Therefore, they tend to think that people who think differently from them are evil.
  • Conflicts of opinion can occur in organizational management.
  • But this isnā€™t a conflict between good and evil.
  • There is just a discrepancy in the direction we are aiming for.
  • So you could be at odds with the kind-hearted person who offers you a seat on the train, and you are not evil, and neither is the other person.
  • One Night Werewolf is a game that allows you to experience this situation where there is a discrepancy in the direction that the members of the organization are aiming for.
  • Players typically split into two teams
  • After about 5 minutes of discussion time, one person is chosen by vote, and that person is destined to have a terrible time in the game.
  • Neither team wants their people to have a terrible time. Thatā€™s what each teamā€™s win condition is.
  • So, you make various statements during the discussion time and try your best to converge the opinions of other members into one that suits you.
  • In other words, it is a game of control over organizational decision-making

Minority and Majority

  • The organizationā€™s two teams are divided into a minority and a majority.
  • Minorities are sacrificed by the majority vote if they are found to be in the minority.
  • So the minority hides its true identity.
  • Minorities typically know each other.
    • Iā€™ll make a small tweak here, depending on the variation of the rule.
    • Minority groups need to work together and control organizational decision making to suit their minority
  • Majorities donā€™t know each other (if they did, theyā€™d just vote for someone other than each other).
    • So I donā€™t know who around me is the enemy.
    • If Mr. A is told by another person B that ā€œMr. A may be suspicious,ā€ Mr. A knows that he is in the majority, so he would think that Mr. B, who pointed out so, is suspicious. But even if he asserts this, since only Mr. A knows ā€œthat Mr. A is in the majority,ā€ Mr. C, who hears his opinion, will not be able to distinguish between Mr. A being in the minority and Mr. B asserting that he is in the majority because he was pointed out to him that way.
    • The majority needs to do its best not to be led into wrong decisions by the minority.
  • Logical reasoning makes it clear to all and objective decisions are rarely made in this game.
    • Of course there are probabilistic highs and lows, but none of these phenomena are so low as to be negligible.
      • For example, if you are dealing 5 cards from a 5-player game with 7 cards and 2 ā€œminorityā€ cards
      • Phenomena can occur where no one is in the minority. We tend to think that it is an exceptional event, a very small probability.
      • But 2/7 * 1/6 = 1 / 21, so it happens about 5% of the time.
      • In this case, if we do not come to an agreement that there is ā€œno minority in the fieldā€, we are doing something terrible to our own people and losing!
    • It seems to me that there are more subjective factors than probability calculations and logic: reputation, trust, conviction, etc.

The approximate game situation is described above, but to make the story more interesting, a ā€œspecial personā€ is introduced from here

  • For any one person, who knows whether that person is in the majority or minority.

    • The information this person brings is important.
    • But this person himself has no means of proving that he is capable of doing so.
    • So to others, heā€™s just ā€œsomeone who claims he knows what heā€™s talking aboutā€.
    • Letā€™s put ourselves in the minority.
      • Suppose some person A says, ā€œI know who is in the minority; it is Mr. B.ā€
      • When this is the case, and the atmosphere of the place recognizes it as a fact, the minority team loses.
      • what to do about it
      • For example, Mr. B says, ā€œEh, no.
      • Or someone C on the minority team claims ā€œA is a liar, because Iā€™m the real one.ā€
      • Now the mood is, ā€œWhich one of you is real?ā€ becomes ā€œWhich is the real one?
      • If there is an atmosphere that declaring first is the real thing, the minority team will backstab you by declaring first.
    • If you, Mr. A, were the majority team and Mr. B said, ā€œMr. A is the majority team,ā€ your trust in Mr. B would increase
      • But Mr. B may be a minority team and just happen to hit the mark by saying so at random. The majority team has a large number of people, so if you say that you are the majority team anyway, you will hit it with a high probability.
  • I donā€™t know how to explain it.

    • Some people are hard to explain with this organizational management metaphor, but I personally find it very interesting.
    • A person who exchanges his/her role with one of his/her choice.
      • The person being replaced canā€™t see that.
      • If Mr. A exchanges with Mr. B using this special ability and Mr. B is in the minority
        • Mr. A has made himself a minority and he will lose if he doesnā€™t keep that fact secret.
        • Mr. B becomes ā€œthe majority who believes he is in the minorityā€.
        • Other minorities believe that Mr. B is the minority and Mr. A is the majority, which is not true.
        • Mr. A is not perceived by the minority as a peer, but he shares the winning condition
        • A situation arises in which other players misunderstand your affiliation.
      • In response to the above statement ā€œwho knows the role of any one personā€
        • I can back up that claim by saying that I traded with that person and that claim is correct.
        • On the other hand, we could point out that they are lying.
      • And this person, again, has no way to prove to himself that he has that ability.

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