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I think it would be a good idea to make Life Strategies a worker placement type game.
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Players are given a certain number of tokens each turn (time)
- Three tokens, for example.
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Placement of this
- Going part-time gets you money.
- Paying to go to school gives you skills.
- There are about A to J skill places and you can decide where to put one point.
- D. degree if you accumulate a certain number of specific skills.
- Employment (fixed term/permanent) remains token placed unless expiration, termination, or other reason occurs
- Post is naturally limited.
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stock (company)
- You get 1 gold every round (dividend)
- The first purchase is fixed at some higher amount.
- After that, auction at the timing when someone wants to sell.
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heritage
- There is a difference in the initial starting amount.
- Those who drew the “Heritage” card start with money.
- However, a catastrophe occurs in the middle of the game
- Like incarceration.
- I hear the shares go to zero.
- class card
- Gain +1 knowledge tokens only 3 times during the game
- non-production class card
- Instead of giving nothing, the victory condition changes to “not being the last one”.
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Chance Card
- Or a project generation that only people with certain skills can participate in.
Games
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