I had been thinking that “enthusiasm is a scarce resource” and “enthusiasm is necessary” for “a project that is producing results but then disappears,” but I was unclear what that “enthusiasm” was. I was able to explain the principle of project disappearance this time without using the vague concept of “enthusiasm.

  • See any issue Y
    • Sometimes it looks like someone else Z is holding it, sometimes it doesn’t.
  • I think, “That should be solved with Method X.”
    • Coming up with a solution = hypothesis
  • Want to test that hypothesis (want to do occurrence)
  • Try to make X
    • If Y is not resolved
      • Satisfied with “we know this method doesn’t work” because the goal was to test a hypothesis, not to solve it.
      • Not necessarily another solution.
    • If Y is resolved
      • The solution I created solved the problem! Hooray!
      • If Z is known
        • I’m not really interested in whether the resolution of that Y makes Z happy.
      • If you don’t understand Z
        • I’m not really interested in whether or not anyone will be happy by the resolution of that y

relevance - People who want to solve problems and people who want to test hypotheses. - I don’t want to make it, I want to know what’s inside. I agree with the perspective that “wanting to know is the source of desire,” and this is a variation of that.

  • The flow of this explanation is clearly influenced by Nodal Point of Thought 2021 Unexplored Jr., but the inspiration was not in and of itself
    • It’s like a series of considerations had parts floating around and they connected well.
      • [Solve problem Y with means X to make customer Z happy.
  • Looking back again at what triggered it, I think it was the stimulus from the meeting we had in the morning.
    • It was a story about matching people with technical skills to organizations that had challenges
    • Even if the issue is clear and I am having trouble coming up with a solution, I personally am willing to go as far as “coming up with a solution,” but I am not motivated to actually solve the problem, and I wonder why that is.
    • Perhaps it is because they have learned negatively from the experience that projects with this type of beginning often disappear: learned helplessness.
    • To avoid that, it would be nice to have a clear Z.
      • One way is “Z is itself”: Make something that meets your needs first.
      • Another way is to confirm the presence of Z early in the project and bring it to a state where you can observe that the solution is making Z happy
        • So avoid customer-neutral.
        • Unlike in business, the customer in this case is not “whether they will pay” but “whether they will be happy.”
        • The creator gets a sense of accomplishment by making Z happy.

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