I read something about it a long time ago and remembered only the keywords “The Age of Racing and The Age of Games,” but had not been able to find the source for a long time. I vaguely remember finding a book on Lanchester strategy on my father’s bookshelf, so I probably read it on my own when I was in middle school.
In his writings in the 1980s, Nobuo Taoka, the founder of Lanchester Sales Strategy, mentioned that the era of “Racetrack Competition” had already ended and the era of “game-type competition” had arrived. In his writings in the 1980s, Nobuo Taoka, the founder of Lanchester Sales Strategy, mentioned that the era of “Racetrack Competition” was over and the era of “game-type competition” had arrived.
“Racing competition” refers to competition in growing markets, as in period of rapid growth (especially Japan’s period of rapid economic growth after WWII). There, the order is determined as first, second, and third place. The competition is to get a share of the prize money, like this: first prize: 10,000 yen, second prize: 5,000 yen, third prize: 3,000 yen, and so on.
In contrast, “game-type competition” does not determine rankings, but rather winners and losers. Winners: 100,000 yen, losers: 0 yen, and so on. If you don’t win, you don’t get a share.
In other words, “Hard work always pays off.” is “race-type competition” and “Hard work doesn’t always pay off.” is “game-type competition. http://www.createvalue.biz/column/200412_000053.html
- Competition in [growth market
- zero-sum game
- Racing and Games
2024-06-21
- My brain was thinking “competition and exploration,” but then I read it again, they’re both competition.
- Not “competition or search.”
- Goal is clear Not competition.
- Not “competition or search.”
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