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Design Policy for [CookiePomodoro
- Donāt make the achievements you can make without thinking about them.
- For example, āI did 10 pomodoros in a dayā induces the behavior of turning the timer just to acquire pomodoros without doing the job properly.
- The amount of pomodoro to do should not be dictated by this game, but by the real work you want to do.
- Do not use consecutive days as an achievement.
- Because just one day of failure is a hurdle to achieving it.
- No situation should be created in which it is better not to initiate the pomodoro, especially
- Achievements gained over time without doing anything are probably not good enough.
- Iām wondering if we should introduce a stochastic event.
- I guess it is Intermittent reinforcement if you get something with a probability after completing the pomodoro, but on the other hand it spoils the fun as an optimization puzzle.
- Random changes in the production of certain facilities, etc.?
- For example, āI did 10 pomodoros in a dayā induces the behavior of turning the timer just to acquire pomodoros without doing the job properly.
- Donāt make the achievements you can make without thinking about them.
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Even if you make hidden achievements, theyāll be written up on the strategy site anyway.
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I donāt want to play a game where I have to follow a strategy written on a strategy site without thinking for myself.
- The best solution depends on the individualās situation.
- Frequent parameter changes make the information on the strategy site outdated.
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Donāt include a feature that gives you the advantage of doing something while the Pomodoro timer is running.
- We should focus on the task.
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developmental nerf
- Burning coal to increase cookie production is a powerful play.
- Weakening it is easy, just put a usage limit on it.
- But daring to use it and introducing a new āAir Pollutionā.
- The rise has reduced mana production.
- I also placed some permanent results.
- In other words, āIāll come up with an idea or look at a strategy site and do it once, and once I get the achievement, Iāll want to try other options and reset.
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Something should happen once every 1-2 pomodoros.
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40 times shall be considered as one round.
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https://twitter.com/nishio/status/1364986632051458052 with a score-like Total Amount of Resources
- The play style of collecting mana is too strong, letās do a developmental nerf. Proposal āMana will be condensed and cut in half if you collect more than 100 (record the number of times condensed and remove the achievement)ā
- āItās not fun that magic consumes 100 mana so itās better not to use it, lower the cost moreā and āMining enhancement magic because itās not fun that mining and mana donāt go well together.ā
- However, Iām wondering what magic changes what with the pickaxe, since the design raises mining production with pickaxe and lowers mining costs with electric power.
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- Backups are now made at the same time as saves, keyed to date and time. Deploying it now along with the soft reset feature.
- A few thoughts on the soft reset: If you have 8 pomodoros per day, you will reach 40 pomodoros in 5 days. The total amount of resources at that point is recorded in terms of high score. The soft reset is done in order to āget the achievements that you didnāt getā or āmaybe you can update your high score if you do it againā.
- Iām thinking maybe a soft reset on a 1-2 week cycle. Not now, but if, for example, magic-based achievements and scores are introduced, it will motivate people to try different playstyles, since coal-burning play is a disadvantage.
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- We implemented recipes, achievements, and mining bonuses for up to 4 steel pickaxes. Whatās the point of having a desk just for making steel pickaxes, we made it possible for one converter to have multiple recipes.
- I also made it so that burning all the coal would cause air pollution and lower mana production.
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- It was surprisingly easy to get notifications via Notification API (Iām using it on my phone, so Iām going to test it to see if it works when the screen is locked).
- Turn on notifications with āGrant Notification Permissionā at the end of the page.
- I tried it on my iPhone and got an error, so only PC for now.
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